Widget Decorations
Widget decorations are additional content that is drawn to your widget before the main content is rendered i.e. you can add drawings behind your widgets.
Types of decoration
The following decorations are available:
Adding decorations to your widgets
All widgets available from this repo can have decorations added to them.
In addition, all widgets in the main Qtile repository can also have decorations attached. To do this, you simply need to change the import in your config file, replacing:
from libqtile import widget
with:
from qtile_extras import widget
A fuller example would look like this:
from qtile_extras import widget
from qtile_extras.widget.decorations import RectDecoration
decor = {
"decorations": [
RectDecoration(colour="#600060", radius=10, filled=True, padding_y=5)
],
"padding": 18,
}
screens = [
Screen(
bottom=bar.Bar(
[
widget.GroupBox(**decor),
...
widget.Clock(**decor),
widget.QuickExit(**decor),
]
)
)
]
Adding decorations to user-defined widgets
You can also add the ability to draw decorations to your own widgets.
If you are creating a widget than inherits from an existing widget then all you
need to do is import that widget class from qtile_extras.widget. As a result, the
decoration code will already be imported.
If you are creating a new widget from scratch, there are two ways to add support for decorations:
The first, and preferred method, is to add a decorator to the class definition as follows:
from libqtile.widget.base import _TextBox
from qtile_extras.widget import add_decoration_support
@add_decoration_support
class MyTextWidget(_TextBox):
pass
Alternatively, you can import modify from qtile_extras.widget and use this to
wrap your widget class and its configuration parameters. i.e. calling modify(WidgetClass,
*args, **kwargs) will return WidgetClass(*args, **kwargs).
from libqtile.config import Screen
from libqtile.widget.base import _TextBox
from qtile_extras.bar import Bar
from qtile_extras.widget import modify
class MyTextWidget(_TextBox):
pass
screens = [
Screen(
bottom=Bar(
[
...
modify(
MyTextWidget,
text="Modded widget",
decorations=[
...
]
),
...
]
)
)
]
Note
To be honest, the modify method only really exists because I didn’t think about using a decorator!
I’ll leave it in the code so it doesn’t break anything…